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ARAM Mayhem · nothing to install

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We play the client.

elohell.lol reads ARAM Mayhem games from League clients it runs itself. There is no extension, no overlay and nothing of ours on your PC — you give it a Riot ID and it does the rest.

How it works

4 steps
I

Type a Riot ID

Any Riot ID, anyone's — no account, no password, and no proof that the account is yours. elohell.lol creates the profile and puts it in the queue straight away.

II

A League client reads the games

The analysis runs on League clients elohell.lol operates itself. Nothing is installed on your PC, nothing runs beside your game, and your own client is never touched.

III

Completions land on the profile

Every ARAM Mayhem game is checked against the current week’s challenge set. Anything cleared is added to the profile’s score and to its place on the public ladder.

IV

Refresh when you have played more

A profile is analysed when it is added and whenever someone presses Refresh. There is no schedule and no background sync — the button is the only thing that updates it.

The 20-game window

measured 2026-08-20

This is the one limit worth understanding before reading a number anywhere else on the site. A League client keeps a short list of recent games and serves nothing beyond it, so that list is the whole of what elohell can ever read for a profile.

A League client remembers about 20 recent games and no more, so what elohell can read is the ARAM Mayhem games among those — for an active player, only a few days of them. Anything older drops out of that window before we can see it, and nothing brings it back.

Measured on 2026-08-20 against three real accounts, on a live BR client running build 16.16.807.2339. All three held exactly 20 games in the client history, and this is how far back those 20 reached.

AccountSpan of its 20 gamesDaysARAM Mayhem share
Edu Culargo08-16 02:02 → 08-19 21:043.813/20
Siena Tetrafuel08-15 01:59 → 08-20 02:365.07/20
BIDIEXTREME08-10 17:22 → 08-19 20:309.10/20

The pattern is the uncomfortable one: the more somebody plays, the less time their window covers. The busiest of the three accounts is the one holding the fewest days.

The window is 20 games of any mode, not 20 ARAM Mayhem games. One of the three accounts above had none of the mode in its window at all, which is the ordinary case for somebody who spent that week playing something else.

There is no deeper read available at any price. The history endpoint ignores every paging parameter it is given and re-serves the same fixed window on each request, so asking a second time in another way returns the same games. This is a property of the League client, not something elohell chose or can route around.

None of this makes a profile thin. The games elohell holds are real games — their augments, their builds and the quests they cleared are exactly what happened in them. The only thing a count on this site does not mean is a running tally of everything somebody has sat down to play.

Quests

Every quest has a cadence and a kind. The cadence says how long the quest is live and what it pays. The kind says how many times it can pay.

A game counts toward a quest only if it ended while that quest was live.

Cadences

Flash Missions
Each one is a short quest, live for a single window at its own time of day. A Flash Mission pays no points of its own: completing one makes its reward claimable while slots remain, and the slots go to whoever claims first.
Weekly quests
Each one pays points and is live for a week, from Monday to Monday, UTC. When the week ends it goes off rotation and can no longer be completed.
Monthly quests
Each one pays points into the same total as a weekly quest and is live for a calendar month, UTC. When the month ends it goes off rotation and can no longer be completed.

Kinds

Single-completion
Pays its points once, the first time a profile completes it.
Repeatable
Pays its points for the first completion and again for every repeat up to its cap, and every repeat past the cap pays its points divided by 10, rounded up. Only a weekly or monthly quest can be repeatable.
Some repeatable quests also limit how many repeats count per UTC day. A repeat counts on the UTC day its game ended, not the day the profile was refreshed, and a repeat past the limit is refused and pays nothing.
Series
A ladder of numbered steps, each a quest that pays its own points once. Completing a step past the starting one also pays a series bonus of 100 points, but only if every step below it is already complete or is completed by the same game. The bonus is points whatever the cadence of the step, a Flash Mission included.
A bonus is decided once, when its step is credited. A step completed while a step below it was still missing never pays the bonus, not even after the missing step is done, and the starting step never pays it, because it continues nothing.

Tiers

Every profile has a standing for all time, for last week and for last month, and each standing holds two different things: a tier and a placement.

A tier says which top share of the field a profile is in, by points. The field is every profile with at least one point in that scope, not every profile on the site.

  1. Top 1%CHALLENGER
  2. Top 2%GRANDMASTER
  3. Top 5%MASTER
  4. Top 10%DIAMOND
  5. Top 20%EMERALD
  6. Top 30%PLATINUM
  7. Top 50%GOLD
  8. Top 70%SILVER
  9. Top 80%BRONZE
  10. Top 100%IRON

A placement is the exact position by points in that scope, counted from the top.

They measure different things. A placement says exactly where a profile stands, and a tier says which share of the field that is, so the same placement can carry a different tier in a bigger or a smaller field.

The profile shows last week and last month rather than the current ones, because a week or a month that is still running is still taking points and cannot settle anything yet. The all-time standing never ends, so it is shown live.

When a week or a month ends, points from games played in it can still arrive and move its standing until it seals. The profile labels that standing Provisional until then and Final after it, and a sealed standing never changes again.

A profile with no points in a scope has no tier and no placement there, and is not counted in that field. That is not a failure: there is simply nothing to place.

Rewards

Rewards are earned by Flash Missions and by top finishes in weekly and monthly standings, and each one has to be claimed.

Flash Mission
A Flash Mission the profile completed, while the mission still has a free slot.
Weekly standing
A placement in the top 10 of last week, once that standing is sealed.
Monthly standing
A placement in the top 10 of last month, once that standing is sealed.

A slot is taken when the reward is claimed, not when the mission is played. Completing a Flash Mission does not reserve a slot, so a mission can fill up before a profile that completed it claims, and a full mission takes no more claims.

A weekly or monthly standing seals 48 hours after its period ends, and only then can its reward be claimed. Points that arrive after the seal still count toward all-time totals, but never toward the sealed standing.

A Flash Mission seals the same way, counted from the end of its window, and takes no claims after it seals. A weekly reward can be claimed until the end of the following week, and a monthly reward until the end of the following month.

Only the owner of the League account can claim its rewards: claiming needs an elohell account and a verified profile.

The proof is an elohell account plus a one-time check: you set a profile icon elohell names, and a League client elohell runs reads it back.

Claiming records the reward as owed, and the site does nothing more: nothing is paid or sent automatically. An operator pays every claim by hand, outside the site.

Accounts & rewards

optional

Everything on this site is open without one

Profiles, matches, quests, scores and the ladder are public. You are never asked to prove that a summoner is yours in order to look at it, and a profile accumulates completions and score whoever triggered the analysis.

An account is for claiming a reward

Registration takes an email and a password, and claiming also needs proof you own the Riot account — a profile-icon challenge. The same proof is what puts a profile on the ladder.

A claimed reward is recorded as owed, and an operator pays it outside the site.

Quest streak

Finish a quest on consecutive days and the profile earns a bonus that grows with the run: 100 points on the first day, more on every day after it, up to 500 points at level 7.

What each day of a run pays
DayBonus
1+100
2+150
3+200
4+250
5+300
6+350
7+500
  • A day counts when a quest was credited to the profile at full value on that day — any quest on the board, whether it comes round daily, weekly or monthly, and whether it was a first completion, a repeat inside the repeat limit of that quest, or the bonus for finishing a step of a series. The one thing that does not count is a repeat past that limit, which is credited at a fraction of face value.
  • Level 7 is the ceiling: every further day in a row still pays 500 points, and the bonus climbs no higher.
  • A missed day costs one level rather than the whole run: two missed days cost two levels, the fall stops at zero, and the next day that counts picks the climb up from wherever the run has landed — so a profile coming back from a long absence starts again at 100 points.
  • Days are counted in UTC, and the day that counts is the day the game was played rather than the day somebody pressed Refresh, so a game analysed later still counts on the day it was played.
  • Every bonus a day pays goes to the all-time score of the profile that earned it, whoever asked for the analysis that found the game.

Questions

Do I need an account?

No. Looking up a profile, reading its matches, and everything on the ladder is open to anyone with no account at all. Claiming a reward needs an account and a verified profile, and so does appearing on the ladder.

Do I have to install anything?

No — and there is nothing to install. elohell.lol reads games from League clients it runs itself, so there is no extension, no overlay and no software of ours on your machine.

Can I look up someone who has never heard of this site?

Yes. Profiles are public and are created on demand, so a profile can exist for a player who never asked for one. Nothing on it is private — it is the same end-of-game data anyone in the lobby saw.

Which games count?

ARAM Mayhem, and only ARAM Mayhem. Every finished ARAM Mayhem game in the window a refresh reads is evaluated against the current week’s challenge set.

Why has nothing updated?

Because nothing updates on its own (see step IV), and because a League patch takes the whole fleet offline until it has updated — usually a few hours, roughly every two weeks. Queued work is not lost; it waits.

What does it cost?

Nothing. elohell.lol is free and shows no ads yet.

Ready to climb?

Put in a Riot ID and let the games speak for themselves.